When it comes to the use of virtual environments, the healthcare industry is no less prone to fall into marketing pits of doom than any other industry. Static data, presented in a slap-dash fashion like posters on a wall. Huge, unused buildings that serve no particular purpose, and the occasional video. This seems to be the standard fare presented by companies and … [Read more...] about Healthcare giants: have clue, will build.
PacRimX, Skoolaborate and Global Challenge merger: the beginning of an Education Grid?
PacRimX (Pacific Rim Exchange) Stan Trevena, director of technology for Modesto City Schools, is the man responsible for the PacRimX project, developed in 2007. The idea was that kids from Modesto and their counterparts from Kyoto Gakuen in Japan would be able to interact with each other in a virtual environment, prior to an international student exchange in which 20 Modesto … [Read more...] about PacRimX, Skoolaborate and Global Challenge merger: the beginning of an Education Grid?
Linden Lab blabs about the blog.
<sarcasm>Linden Lab display their aptitude with resources and their grasp of technologies once again with their plans to close down the current main blog and forums and replace the software behind them.</sarcasm>. It seems unfortunate that this company, which we rely on to produce the product we desire, keeps behaving like it had its head chopped off. Do they figure … [Read more...] about Linden Lab blabs about the blog.
Students vs Second Life: Round 2
Upon reading the comments and articles generated by "Students vs Second Life", I had several prominent thoughts: There's nothing so rarely discussed as "the obvious". Often things that are considered to be obvious are then not subjected to further thought or discussion, the problem often being that the thing is rarely obvious to everyone. I'm sure the original article was … [Read more...] about Students vs Second Life: Round 2
Future freedom loss creeps up unawares?
Above and beyond Second Life's many attractions, many residents prize the ability to make and enjoy user-created content. It is the main thing that separates Second Life from the profusion of other virtual worlds making their appearance, both recently and further in the past. Nonetheless, Linden Lab is pushing for a more "mainstream" approach. Does this spell out the demise of … [Read more...] about Future freedom loss creeps up unawares?