Microsoft's Kinect is rightfully getting a lot of attention from researchers. One snippet that caught my attention is a collaboration between Microsoft and a number of UK and Canada-based researchers. The result is KinectFusion. Have a look for yourself: The implications for virtual worlds are fairly obvious. The thing that particularly struck me is the dynamic capability … [Read more...] about On the fly 3D surface reconstruction: KinectFusion
Linden Lab CEO: enter the bot armies!
Linden Lab CEO Rod Humble has posted an update to Second Life residents on progress and future plans. Have a read for yourself in full here, but the most interesting part for me was this: Over the next few months (with testing most likely starting in December), we will be rolling out a series of more advanced features. These will make the creation of artificial life and … [Read more...] about Linden Lab CEO: enter the bot armies!
Virtual University Collaboration: ENCKE
The Australian Digital Futures Institute is powering on with its work in virtual worlds. Coming up in a few weeks is their 2-day ENCKE Virtual University Collaboration (ENCKE isn't an acronym, but a comet bringing change). The details: This unique event will begin with an intensive two day in-world meeting. Over the following 4 weeks some of the main ideas and concepts for … [Read more...] about Virtual University Collaboration: ENCKE
Emergency birth at home simulation
This article originally appeared over at our sister-site Metaverse Health. One of the biggest challenges with online or PC-based simulations is the infrastructure required to run them. The move to web-based simulations is key to resolving that issue although web-based currently can come with a trade-off on complexity in a lot of cases. That said, sometimes simplicity can … [Read more...] about Emergency birth at home simulation
The Watch – virtual worlds in the news
1. Sydney Morning Herald (Australia) - Puffle Launch. "You are an intrepid Puffle. That is, you are a sort of cute snooker ball. Your snacks have been stolen by a crab in a spaceship. With helmet donned, and in a Mario-esque start, you set off through a series of mind-bending cannons to collect points, snacks and take sweet revenge from your crabby tormentor. Thus begins Puffle … [Read more...] about The Watch – virtual worlds in the news