Two years ago, a number of Second Life vendors got together to raise funds for the Victorian Bushfire victims. Thanks to another bunch of dedicated people, coordinated by Brisbane-based Kat Johnston, there are a range of things you can do to raise money for the Queensland Premier's Disaster Relief Appeal. It's all under the banner of Extend A Helping Hand (EAHH), and there's … [Read more...] about Queensland Flood Relief in Second Life
The Watch – virtual worlds in the news
1. Government Computer News (USA) - How far can virtual worlds go in improving the real one? "Computer simulation models are great tools for layering massive amounts of data into visual form, and they are becoming incredibly fine-grained, providing high-def views of both the forest and trees in our surroundings. But can they make people omniscient? That almost seems to be the … [Read more...] about The Watch – virtual worlds in the news
The partial death and refocus of Blue Mars
In a fairly unexpected move, Avatar Reality's CEO Jim Sink has announced the cessation of development of the PC application version of virtual world Blue Mars, with the soon to be smaller company moving to focus on developing for the iOS (read: iPhone / iPad) platform. The change involves the loss of a number of staff, including Jim himself. You can also listen to audio of his … [Read more...] about The partial death and refocus of Blue Mars
3D and kids: we just don’t know
One of the more interesting issues over the past year has been around 3D at consumer level. Whether it's 3D TVs or handheld 3D gaming, there's a significantly ramped up debate on potential issues around the technologies. An example is this story covering Nintendo's warning on excessive use of its 3DS handheld gaming device. The company has rightly been transparent, even if only … [Read more...] about 3D and kids: we just don’t know
The Watch – virtual worlds in the news
1. Financial Times (UK) - Game on for the virtual sweatshop. "I’m a board game fan myself, but I know that millions of people spent their Christmas exploring the underwater realm of Vashj’ir, thanks to the online computer game, World of Warcraft, which launched a new version, Cataclysm, in December. Loyal readers will know why economists find such games interesting: they are … [Read more...] about The Watch – virtual worlds in the news