Just a quick heads-up of the launch of the Journal of Virtual Worlds Education. Published by The Center for Virtual Worlds Education and Research, there's a mix of research and discussion papers covering a wide gamut. Check out the main JVWE website or view the first issue here. … [Read more...] about Journal of Virtual Worlds Education: inaugural issue
Call for writers
Back in November we published our reader survey results and one of the strong requests was to expand the number of writers we have. So as promised we're heeding that call. Read on if you're interested in contributing! You do not need to be based in Australia to express interest in any of the options. I won't be bringing on all the combinations below, will see what works out … [Read more...] about Call for writers
Microsoft Kinect on WoW: evolutionary steps
This post comes from Metaverse Health, our sister site devoted to everything related to health and virtual worlds. Here's a great video showing the use of the Kinect to play World of Warcraft using a software framework called FAAST. After the initial demo there's some useful discussion by the University of Southern California's Institute for Creative Technologies on its … [Read more...] about Microsoft Kinect on WoW: evolutionary steps
Virtual worlds predictions for 2011
It's time to get out the crystal ball again. I thought I'd take a slightly different approach this year by tackling ten fairly broad themes and identifying appropriate specifics under each. I tried to cover all of the main issues though the field is so large now as to ensure any roundup like this won't be complete. Hopefully there'll be a better success rate than last year. As … [Read more...] about Virtual worlds predictions for 2011
World of Warcraft as leadership incubator and education platform
Just a heads-up that I've written a small piece for the ABC Technology site on the use of MMOs in education and business. For the seasoned virtual worlds watcher there's nothing earth-shattering in there, but it's a useful overview for the newcomer or casual observer. Obviously these concepts don't just apply to World of Warcraft (WoW), but as the behemoth in the arena it's one … [Read more...] about World of Warcraft as leadership incubator and education platform