As we've previously mentioned, SydSim is Telstra's replica Sydney CBD that started development in November 2007. In December I was critical of the build's nature. I dropped in again this week and there's been some significant progress i.e. a lot more buildings and other objects. It's starting to show some potential although I'm still uncertain as to how engaging it'll be. … [Read more...] about Virtual Sydney CBD slowly taking shape
Business
World Stock Exchange communicates after lengthy hiatus
Controversial Australian Second Life resident LukeConnell Vandeverre (RL: Luke Connell) gave an update on the World Stock Exchange, which has been offline since January. I wasn't able to attend the live event due to its time although I was offered a preview over the weekend which I also wasn't able to make. Nobody Fugazi from Your2ndPLace has a scathing critique of the … [Read more...] about World Stock Exchange communicates after lengthy hiatus
New TV show on business in Second Life launches
Australian-based SLCN TV have added a new show to their in-world offerings. Real Biz in SL will feature interviews and stories with personalities and real-world businesses involved with Second Life. You can view each of the shows live in-world by checking the schedule or you can stream them via their website (QuickTime required). … [Read more...] about New TV show on business in Second Life launches
Enterprise 2.0 forum – Business IS getting it
At today’s Enterprise 2.0 Executive Forum at Sydney's Luna Park, I was encouraged to see that business is actually starting to get its head around virtual worlds as something much more than a brand recognition exercise. There were two events during the day that confirmed it: Westpac and Second Life Westpac's Chief Technology Officer, David Backley, gave a wide-ranging … [Read more...] about Enterprise 2.0 forum – Business IS getting it
The media and marketing myths of virtual worlds
Gwyneth Llewelyn is a veteran Second Life blogger and has spent a lot of time digesting a very comprehensive market research report on virtual worlds and the myths that have been promoted by parts of the mainstream media. It's a very detailed analysis of an even more detailed report but it's well worth spending the time reading it. The six myths expounded are: 1. Everybody is … [Read more...] about The media and marketing myths of virtual worlds