At The Metaverse Journal we've repeatedly discussed specific education projects in virtual worlds and also argued that Australian educators are key drivers in the adoption of virtual worlds in a widespread way. Tateru Nino at Massively asks the question: does virtual education have to get dreadful before there's widespread adoption by those who determine budgets in the … [Read more...] about Education Faire and School of the Air
Education
Anthropology in World of Warcraft
WoW Insider have a very interesting interview with Alex Golub, an Assistant Professor within the Anthropology department at the University of Hawaii. Golub is well underway in research on culture of raiding in World of Warcraft, with the final product expected to be a book in 2010. There's some discussion on behaviour in raids, gender differences and effective communication … [Read more...] about Anthropology in World of Warcraft
AVWW Doggie Bag
A big thanks to Feldpsar Epstein for attending the real-world AVWW event last weekend. What follows are some of the highlights from her perspective. We'd also love to hear your thoughts. The Australian Virtual Worlds Workshop, Friday 28 November and Saturday 29 November 2008, held at Swinburne University, Hawthorn Campus, was a bit of a mixed bag. I present here some of my … [Read more...] about AVWW Doggie Bag
AVWW 2008 commences
The Australasian Virtual Worlds Workshop is underway today and continues tomorrow (all day Friday and Saturday 28th / 29th November Australian time). The base for events is Swinburne University's Koala Island. It's still not too late to get involved and it's even free to join the Second Life component of AVWW (click here for landmark) We'll be covering both the RL and SL … [Read more...] about AVWW 2008 commences
Journal of Virtual Worlds Research – second issue
The latest issue of the Journal of Virtual Worlds Research has been released and this time consumer behaviour is the focus. There's eight research papers, of which five are peer-reviewed, plus there's six 'think pieces' on related topics. The full contents: Peer Reviewed Research Papers - Consuming Code: Use-Value, Exchange-Value, and the Role of Virtual Goods in Second … [Read more...] about Journal of Virtual Worlds Research – second issue