This post originally appeared over at our sister site Metaverse Health. John Carmack is a bit of an icon in gaming circles, and he's also one of the people that's supporting the Oculus VR consumer headset that's on the near horizon. I'd very stupidly assumed (having not read any biographical details on him until today) that he wasn't that deep into the coding / science of … [Read more...] about VR and Latency: Carmack’s Thoughts
General News
Virtual Ability Island: Big Week of Activities
Longstanding hub for health and community services information, Virtual Ability Island, has a big week of activities ahead that I wanted to give a plug to. First, the summary of the events: Virtual Ability Community Events, week of Feb. 4-10 **Events marked are open to the public. All other events are for VAI community members and their invited guests. TUESDAY Feb 5 2:30pm … [Read more...] about Virtual Ability Island: Big Week of Activities
Bible-based Virtual World On The Way
Interesting little announcement / press release - mostly for some of the claims being made or assumptions on approaches of a range of other virtual worlds for children. I also find it fascinating that nowhere in the press release does it provide a URL or other info, so it's hard to know whether this is an actual launch or something coming up further down the track: CHRISTIAN … [Read more...] about Bible-based Virtual World On The Way
Linden Lab’s Amazon Bundling Bungling
Tateru Nino has a great piece on Linden Lab's announcement that they are selling Second Life bundled with packages of content. Read it for yourself - I don't think it's possible for me to agree more with Tateru's view on the silliness of the move - particularly the vehicle packages. Do you agree? [Pic via http://haydenpowick.wordpress.com] … [Read more...] about Linden Lab’s Amazon Bundling Bungling
Procrastination and Virtual Worlds as ‘Work’
I just wanted to briefly post a piece as I'm more than acutely aware that it's been well over a month since anything new has appeared here. It's definitely not due to a lack of interest in virtual worlds, and it's not just because life has been busy. It's a combination of reasons but there are two that dominate. First, I am studying for my PhD and my research focus is on the … [Read more...] about Procrastination and Virtual Worlds as ‘Work’