Via Scoop.it - Metaverse News Someone recently asked me to check with the Lab and ask about the “Big Marketing Push” that the Lab said at SLCC that it was gearing up for. If I recall rightly, the question was along the lines of “Has it happened yet?Via dwellonit.taterunino.net … [Read more...] about A marketing push
Virtual Worlds
How Disney’s Club Penguin Became the Biggest Social Network for Kids
Via Scoop.it - Clinical Simulation With more than 150 million profiles, Club Penguin might be the biggest social network for kids ever.Via mashable.com … [Read more...] about How Disney’s Club Penguin Became the Biggest Social Network for Kids
Beginning Content Creation In Second Life: the one-prim paperback
Via Scoop.it - Metaverse News An introductory tutorial (first session) in content creation, produced for desktop VR students in the Faculty of Computing, Information Systems & Mathematics...Via www.youtube.com … [Read more...] about Beginning Content Creation In Second Life: the one-prim paperback
Grand Finale: UWA 3D Open Art Challenge
Once again the University of Western Australia's Second Life presence has pulled off a brilliant Art Challenge, and for the second year in a row I've had the privilege of being a judge. This year there were a lot more entries, making the judging both more challenging and more fun. It also showcases the improvements to Second Life as far as the detail of art works submitted. … [Read more...] about Grand Finale: UWA 3D Open Art Challenge
The Watch – virtual worlds in the news
1. Sydney Morning Herald (Australia) - Little big online world. "Sydney's Bubble Gum Interactive has built a colourful new online world for kids they describe as a "virtual playground". Screen Play recently caught up with Paul Gray, director of marketing and community management at the studio to chat about their new venture and issues like the challenges of raising funds for … [Read more...] about The Watch – virtual worlds in the news