The uBrowser website states that uBrowseruBrowser "is an open source test mule that renders interactive web pages onto geometry using OpenGL® and an embedded instance of Gecko, the Mozilla® rendering engine. Its primary purpose is to help me integrate Gecko into my company's software - a 3D virtual world called Second Life." The developer behind this browser experience is … [Read more...] about Ubrowser
Open Source
Linden Lab CEO: ‘We’ve got to increase the quality’
Reuters have published an interview with Linden Lab CEO Philip Rosedale from this weekend's SLCC. Most of the interview is fairly predictable but it's encouraging to see the acknowledgement of quality as the key driver into the future: "We’re at a place where we’ve demonstrated that the virtual world can exist. Now we need to make it high quality so it does continuously … [Read more...] about Linden Lab CEO: ‘We’ve got to increase the quality’
The scenery just got prettier
Yesterday's Linden Blog posting heralded a major step forward in the visual strength of the SL platform - Linden's acquisition of the Windlight graphics technology from Windward Mark Interactive. As Linden Labs say themselves, the short story on the technology is "killer skies". The initial shots supplied certainly live up to that description: (Photo part of set created by … [Read more...] about The scenery just got prettier
Australian SL servers on the horizon?
The transcript of the Town Hall held earlier today provides a small glimmer of hope for Australians frustrated with the lag in SL. In response to a question on internationalising the server locations, Corey Linden provided this snippet: "We absolutely want to deploy servers overseas. We have an architectural quirk in how we talk to the dbs — a layer of single threaded … [Read more...] about Australian SL servers on the horizon?
Light at the end of the tunnel for lag?
There are growing reports of Linden Labs opening up their servers to open source. New blog 'LA 2nd Life' run by Australian, DanteJones Laszlo, outlines nicely the upsides of non-Linden Labs owned servers. Whether open sourcing solves some of the greater underlying architectural issues is debatable, at least in the short term. Aside from lag, the deal breaker for a lot of SL … [Read more...] about Light at the end of the tunnel for lag?