The Easter weekend saw large concurrency on the grid and things held up relatively well, albeit with some glitches. As relative newcomers to daily immersion in Second Life, we're behind the eight-ball in realising how restrictive the central server model is on community events specifically and end user enjoyment more generally. An effective 50 to 60 avatar limit on a event … [Read more...] about Second Life – is the central server model its downfall?
Open Source
Transcript of Today’s Technical Town Hall is available
Get it right here, but be warned it's not for the light hearted. There's bucketfuls of technical discussion around a range of in-world and Linden infrastructure issues. In a broader sense the key message seems to be that Linden remains frantically busy juggling a lot of balls, and now some balls are being thrown to the open source development community. … [Read more...] about Transcript of Today’s Technical Town Hall is available