This post originally appeared over at our sister site Metaverse Health. John Carmack is a bit of an icon in gaming circles, and he's also one of the people that's supporting the Oculus VR consumer headset that's on the near horizon. I'd very stupidly assumed (having not read any biographical details on him until today) that he wasn't that deep into the coding / science of … [Read more...] about VR and Latency: Carmack’s Thoughts
Alternatives
Daden Unveil Oopal
Oopal (pronounced oo-pull) is Daden's latest offering: a web-based editor allowing you to place and edit objects in a 2D environment, which will then roll out to the 3D environment (currently OpenSim and Second Life with Unity3D support coming in the next 6 months). Watch this brief walkthrough video to check it out for yourself: OOPAL Quick Introduction from DadenMedia on … [Read more...] about Daden Unveil Oopal
Euclideon pops its head above the parapet
Federal Virtual Worlds moving beyond Second Life
Several years ago, the National Oceanic and Atmospheric Administration maintained more than a dozen virtual environments for online visitors to explore in Second Life. Now it operates just one. For NOAA and other federal agencies, the focus of virtual world activity has moved beyond Second Life and diversified onto other platforms and gaming engines, according to Eric … [Read more...] about Federal Virtual Worlds moving beyond Second Life
‘3D Virtual Campus Tours’ gains traction
I had a note from Andrew Hughes, Adjunct Instructor at the University of Cincinatti and head honcho of Designing Digitally Inc, on the success to date of their 3D Virtual Campus Tours product. Mirror worlds are of course well established and were one of the original ways universities and business have utilised virtual worlds. Universities in particular are an obvious market, … [Read more...] about ‘3D Virtual Campus Tours’ gains traction