Virtual Worlds Management have released a report showing more than a hundred youth-oriented worlds are either live or in development. The data was compiled from their own news site and a full list is viewable including links to further information. Seeing such a list further emphasises the faith business has in the virtual world platform but given that it's still early days … [Read more...] about Report: over 100 youth-oriented virtual worlds
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VastPark tools go public
VastPark today announced the public release (albeit an alpha release) of a number of its tools. You can now download a browser to view creations dynamically, a Viewer for "viewing the virtual experience in a static and controlled environment", an Asset Publisher to get everything online and VastServer for real-time, multi-user interaction. The release is to get the tools … [Read more...] about VastPark tools go public
VastPark, Twofish Elements and TurboSquid
The announcements keep on coming out of Virtual Worlds 2008, with Australian-based VastPark using the fourm to announce some further developments. The most interesting announcement to me is the license agreement with Twofish, Inc. They provide an economic platform for 'online entertainment properties' called Twofish Elements™ . It's an ecomonic engine that claims to be "an … [Read more...] about VastPark, Twofish Elements and TurboSquid
Nickelodeon enters virtual world fray
Reuters are reporting the entry of Nickelodeon into the virtual world market with a wide-ranging announcement to coincide with Virtual Worlds 2008. When you have SpongeBob SquarePants up against the Disney franchise in the virtual worlds market, it's fair to assume there's some confidence in the future growth of virtual worlds. … [Read more...] about Nickelodeon enters virtual world fray
World of Warcraft as stress relief?
According to Massively, research has been presented this week by Jane Barnett at Middlesex University on the impact of World of Warcraft on levels of relaxation. The study found playing WoW actually led to higher levels of relaxation after playing in some personality types. The sample size was small - our readership at The Metaverse Journal is larger so jump in with your … [Read more...] about World of Warcraft as stress relief?