1. MCV (UK) - World's first virtual football world. "Football Superstars is a free to play football MMO, published by UK Company CyberSports. It is the world’s first virtual footballing world - an interactive online virtual world designed for football fans to live a top footballer’s lifestyle and is due for release in late 2008. Once downloaded, players re-create themselves … [Read more...] about The Watch – virtual worlds in the news
Virtual worlds in the media
The Watch – virtual worlds in the news
1. International Herald Tribune (France) - Ikea and EA strike real deal in virtual world. "Last week, Electronic Arts, the video game publisher, announced an agreement with Ikea in which its furniture would be featured in "The Sims," a series of games that allows players to simulate the actions of a fictional family. For around $20, players will be able to buy a "stuff pack" … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. The Chicago Tribune - Virtual dinner and a movie? Simulated dating ranks grow. "Paula Weisz's favorite place to take her dates is the Millennium bar, where she can sip a glass of red wine and have a good conversation. She typically goes on one date per week with men she meets online at OmniDate.com." 2. The Edmonton Journal (Canada) - Plug 'n' play. "Cyber sex isn't just … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. The Toronto Star - Let my avatar buy your avatar coffee. "Paula Weisz's favourite place to take her dates is the Millennium bar, where she can sip a glass of red wine and have a good conversation. She typically goes on one date per week with men she meets at Omni Date.com, a Toronto-based company. For her dates, the 42-year-old single mother of two doesn't need to leave the … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. New Scientist - A virtual refuge from recession. "Do these two graphs look related to you? This blogger concerned with virtual world Second Life thinks they might be, using them to suggest that the current global "credit crunch" has driven the growth of virtual world Second Life's economy." 2. Social Science Research Network - Criminal Law in Virtual Worlds. "When does … [Read more...] about The Watch – virtual worlds in the news