1. The Washington Post - Spies' Battleground Turns Virtual. "U.S. intelligence officials are cautioning that popular Internet services that enable computer users to adopt cartoon-like personas in three-dimensional online spaces also are creating security vulnerabilities by opening novel ways for terrorists and criminals to move money, organize and conduct corporate … [Read more...] about The Watch – virtual worlds in the news
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The Watch – virtual worlds in the news
1. Atlanta Journal-Constitution - Virtually a reality: Kaneva brings 850,000 people online. "The nightclub throbs with techno pop, with dancers grooving to the beat. One performs a back flip, while "Foxy Bobo" points up and slips to the floor in a heap. "Dragonya" and "Jessikins," two curvy females in matching tartan miniskirts, dance together in a slow grind. It's Friday night … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. Wired - Virtual World Griefing Reaches New Heights. "This month's issue of Wired contains an impressively in-depth article on the griefing exploits of the Something Awful Goonsquad. Most famously, the Goonsquad was responsible for interrupting 2006's CNet interview with Second Life pseudo-celebrity Anshe Chung via airborne flocks of oversized penises". 2. The Christian … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. Reuters - Cell phones and virtual worlds morphing shopper ways. "Virtual worlds, mobile coupons and bar-code readers on cell phones are the next technology wave that U.S. chain stores must ride if they hope to stay competitive in the fast-changing world of global retail". 2. The Bulletin Online - Public health lessons from virtual game worlds. "It's challenging to model … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. Sydney Morning Herald - Virtual world cracks down on cowboy banks. "There's a banking meltdown in Second Life, too. It seems even this escapist virtual world whose inhabitants fly around and dress up as angels or animals can't escape the global financial crisis". 2. Computerworld - Virtual worlds will soon be as important as Web to companies. "While virtual worlds like … [Read more...] about The Watch – virtual worlds in the news