1. SiliconValley.com (USA) - Some startups adding muscle in tough economy. "MVU Chief Executive Cary Rosenzweig used to make his living pushing practical products such as Tide, Clorox and QuickBooks Payroll. Now he leads an Internet "virtual world" company where visitors spend actual money for something as seemingly frivolous as a new wardrobe for their digital alter egos and … [Read more...] about The Watch – virtual worlds in the news
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The Watch – virtual worlds in the news
1. Escapist (USA) - World of Warcraft: A Religion? "To say that hardcore WoW players are fanatics is one thing, but to call them religious is another. That's what a graduate student at the University of Colorado is arguing, though. Citing the French sociologist Danil Hervieu-Lger's definition of religion, Theo Zijderveld argues that though World of Warcraft isn't a religion … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. VentureBeat (USA) - iMafia, a social game for iPhone with new virtual goods model. "Social games have taken off on networks like Facebook, and now mobile platforms like the iPhone. One of the newest examples is the iMafia game from PlayMesh, which has found a clever way to integrate virtual goods — a challenge for most iPhone apps. Social games like Mob Wars are already … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. CNET (USA) - American Idol shows how to extend brand with Habbo virtual world alliance. "As reported earlier on Webware, FremantleMedia, co-producer of American Idol, announced it has teamed up with Habbo to create an Idol-branded community within the Habbo virtual world. Habbo claims 11.5 million unique users on a worldwide basis and more than 121 million characters have … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. Digital Spy (UK) - Feature: No Place Like Home. "icture the scene: you boot up the PlayStation 3 to arrive in a plaza brimming with people: avatars sculpted to pixel perfection, ripe with insightful conversation. Spotting your friends' avatars in the distance, you take to the arcade, play a few frames of pool then seamlessly launch into a game of your choice, and later, … [Read more...] about The Watch – virtual worlds in the news