The University of WA's 3D Art and Design competition continues its significant momentum, with the December 2009 winners now announced. The full announcement below, plus you can view pictures of all the entrants on the UWA in SL blog. As on of the finalist judges, each month makes me more nervous as I realise the depth of talent amongst the artists that have submitted so far. … [Read more...] about UWA Art 3D Art and Design competition: December 2009 winners
art
Bodily Beauty in Second Life
The master content creators at Rezzable have created a stunning piece on their Black Swan sim in Second Life. The picture I took pretty much sums it up: It's certainly one of the more striking examples of the beauty of sculpted prims. Thanks to Sarah Nerd for the heads-up. For the full power of the vision Rezzable have created: Check it out in-world … [Read more...] about Bodily Beauty in Second Life
Australia Council’s second virtual worlds art project: mellifera
During July last year we reported on the Australia Council's second virtual worlds funding initiative, MMUVE IT! Thirty thousand dollars was provided to the successful applicants, Andrew Burrell and Trish Adams, and mellifera is the result. The installation revolves around bees and the way they interact with their virtual eco-system. Like the previous project, Babelswarm, … [Read more...] about Australia Council’s second virtual worlds art project: mellifera
LOCUS
Over on the Official Linden Blog, the latest instalment in their Stories from Second Life series features LOCUS, a collection of architectural designs in one area, with a core emphasis on art installations and featured artists. It seems a liitle strange though, that nowhere is a SLURL provided for LOCUS in the story (here's one for you). I had a brief catch-up in-world with … [Read more...] about LOCUS