Linden Lab, whether by design or by accident, appears to have pulled their usual stunt: Wallace Linden's post caused panic and disarray, focussed in a misleading direction, and barely hinted at the truth of the matter. Once again, decisions had been finalised even before the post went live. This sort of behaviour does nothing to inspire confidence in the user population, but I … [Read more...] about Avatars United: desire or forced marriage?
Op-ed
Identity: Linden Lab change of heart?
Your identity is defined in part by which pieces of identification you choose to share with a person or group. Every person you know does not have the same information about you as everyone else. What you share with your mother, your boss at work, your bank manager, is different to what you share with your lovers (unless there is some overlap there). You are identified by the … [Read more...] about Identity: Linden Lab change of heart?
Second Life – game?
Using games in education is a thorny topic. Which games? Which goals? Which outcomes? Which games will warp and twist the minds of our youth, which will contribute to their ongoing development in a positive way? Games created solely for educational purposes often have their content boiled dry as old bones, all the fun ripped from them in order to create "serious" games. "Fun" … [Read more...] about Second Life – game?
Linden Lab blabs about the blog.
<sarcasm>Linden Lab display their aptitude with resources and their grasp of technologies once again with their plans to close down the current main blog and forums and replace the software behind them.</sarcasm>. It seems unfortunate that this company, which we rely on to produce the product we desire, keeps behaving like it had its head chopped off. Do they figure … [Read more...] about Linden Lab blabs about the blog.
What has Second Life achieved in five years?
With the upcoming five year anniversary of Second Life's public existence, there'll be plenty of editorialising and we're not about to miss out. Below are the key achievements and challenges arising from Second Life's first five years. The achievements: 1. Changing the landscape There's no doubt that Second Life broke some serious new ground over the past five years. It was … [Read more...] about What has Second Life achieved in five years?