Via Linden Lab One of the challenges that virtual world creators face is the trade-off between rich visual detail and geometric complexity. Ideally, by adding more and smaller faces to an object, a designer can model different surface textures and create realistic variations in the interplay of light and shadow. However, adding faces also quickly increases the size of … [Read more...] about Project to Improve Graphics Rendering in Second Life
graphics
The scenery just got prettier
Yesterday's Linden Blog posting heralded a major step forward in the visual strength of the SL platform - Linden's acquisition of the Windlight graphics technology from Windward Mark Interactive. As Linden Labs say themselves, the short story on the technology is "killer skies". The initial shots supplied certainly live up to that description: (Photo part of set created by … [Read more...] about The scenery just got prettier