(This story appeared earlier today over at Metaverse Health). Coming from a nursing background myself, I'm always fascinated by the work going on in virtual environments in regards to nurse education. To some extent it's a natural fit in that clinical simulation is a pivotal part of the education process for nurses anyway - using virtual environments is simply an extension of … [Read more...] about Interview – Evelyn McElhinney, Glasgow Caledonian University
health
Games for Health at Game Connect Asia Pacific
Game Connect Asia Pacific 2009 is convened by the Game Developers Association of Australia. On the 6th December there is a workshop session on games for health, supported by HISA. Registrations are through http://www.gameconnectap.com/register.html (Forum pass, Sunday only). This event is a key part of the strategy to create momentum in games for health in Australia, so if … [Read more...] about Games for Health at Game Connect Asia Pacific
Amputee support, games health research and avatar perceptions
(This story originally appeared over at sister-site Metaverse Health earlier this week). Over the past few weeks, there's been a spike in mainstream media interest around virtual environments and health. I thought it'd be worth showcasing three notable stories / issues that you may not be aware of. Amputee Support A press release from ADL Company Inc. and Virtual Ability, … [Read more...] about Amputee support, games health research and avatar perceptions
The Virtual Worlds Story Project: HIV/AIDS
The Virtual World's Story Project (TVWSP) is a partnership between Jena Ball (SL: Jenaia Morane) and Marty Keltz (SL: Marty Snowpaw). We've previously covered one of their other story quests and they've certainly been prolific in the health and education field. Their latest project is focused on HIV/AIDS and is titled The Life and Times of Uncle D, which you can get a taste of … [Read more...] about The Virtual Worlds Story Project: HIV/AIDS
Midwifery, birth and Second Life
(This story originally appeared over at Metaverse Health) For the past couple of years I've been aware of the work going on in New Zealand with midwifery training and Second Life, mostly thanks to the updates over at SLENZ. Machinima maker Pooky Amsterdam dropped me a line about a film she's helped produce that explains the role of Te Wāhi Whānau - The Birth Place in Second … [Read more...] about Midwifery, birth and Second Life