Since HTTP-in was deployed in the recent Second Life server update, I’ve had a chance to bend, fold, spindle and mutilate it extensively. Essentially to use and misuse it in pretty much every way I could think of. And you know what? It’s nice, but it isn’t that big a deal. HTTP-in allows an external application to send data to an object in Second Life, just as is done via … [Read more...] about HTTP-in: a worthy addition to Second Life communications