1. Marketingweb (South Africa) - Corporate gaming and virtual worlds. "Throughout 2009, the corporate world was exposed to the reality of virtual worlds which has seen a growing influence on how companies train, market, advertise and communicate. This trend was largely driven by the rising influence and profile of virtual online worlds, which allow users to create ultimate … [Read more...] about The Watch – virtual worlds in the news
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The Watch – virtual worlds in the news
1. Ethiopian Review - Virtual Maps For The Blind. "The blind and visually impaired often rely on others to provide cues and information on navigating through their environments. The problem with this method is that it doesn’t give them the tools to venture out on their own, says Dr. Orly Lahav of Tel Aviv University’s School of Education and Porter School for Environmental … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. TImes of India (India) - Virtual world hit by swine flu! "They have all fallen in the H1N1 trap. The virus that has made headlines across the world, has also hit cyberspace with growing number of people getting hooked to games on swine flu theme. Several portals coming out with games based on swine flu, an increasing number of youngsters spend between 2 and 4 hours a day, … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. The Age (Australia) - Students learning to be virtually anyone. "ASHAV Patel does not look like his online avatar, an athletic character with Japanese-style cartoon body, fox tail and jet pack. Likewise, Solomon Gebru's tall, blond avatar - a rendering of Dragonball Z, the popular anime character - looks nothing like the quietly spoken boy who came to Australia nearly three … [Read more...] about The Watch – virtual worlds in the news
The Watch – virtual worlds in the news
1. Hypergrid Business (Hong Kong) - Virtual drag a thorny issue for employers. "In recent years, companies have begun using virtual worlds such as Second Life, OpenSim, Forterra and Qwaq to hold virtual meetings — and employees have begun using avatars, or cartoonish animated online characters, to represent themselves in these meetings. Some companies and employees pick avatars … [Read more...] about The Watch – virtual worlds in the news