A couple of weeks ago I ran a story on a potential new 3D engine called Unlimited Detail. I was particularly intrigued on the information supplied because of its claim of massively increased levels of detail - something that's crucial in areas like simulation for the sciences, education and health professions. The feedback on that initial story was interesting. Like the wider … [Read more...] about Euclideon and Unlimited Detail: no cookies for you…yet
unlimited detail
Unlimited Detail: simulation implications
I ran across a fascinating video via New World Notes, that shows an alternate way of rendering 3D environments. The seven-minute video provides a fascinating (albeit hyperbole-filled) overview of the atom-based approach, called Unlimited Detail. The driving force behind the project is Queensland, Australia-based Bruce Dell, working for an outfit called Euclideon (whose website … [Read more...] about Unlimited Detail: simulation implications