Linden Lab's Pastrami Linden has flagged a new feature in the current Release Candidate viewer. The 'Avatar Rendering Cost' option will show a number that equates to the cumulative graphics generation impact of that avatar - the more non-standard avatar features you've added the higher the number. It's a useful tool to determine what may be behind some of the lag experienced … [Read more...] about Beware the bling in Second Life
usability
Linden Lab’s Communication Manager commences
Katt Linden is the new Communications Manager and she's announced a review of the current communications mechanisms like the blog and Second Life forums. Katt is claiming a brief of monitoring the blogosphere and getting some changes happening but is also forthright on patience being needed. I'm not sure how much patience is left in some spheres but a dedicated resource at … [Read more...] about Linden Lab’s Communication Manager commences
And they wonder why people leave Second Life
I understand that the logistics of running the Second Life grid must be one hell of a task. That said, the announcement by Linden Lab that in peak usage times they'll be disabling some of the in-world services to cope seems farcical to me. It's the equivalent of shutting off the lights on a passenger airliner to maximise power for take-off, except in this case the lights are … [Read more...] about And they wonder why people leave Second Life
Linden Lab’s I-World island: window-dressing or real help?
Linden Lab have announced an enhancement of their in-world support through the creation of I-World Island, which will launch on the 5th April. It's fair to say that Linden Lab have made progress in their in-world support, although it's still hard not to agree with one commenter on the Linden blog where the announcement was made: "While that is a nice idea just how do you … [Read more...] about Linden Lab’s I-World island: window-dressing or real help?
Linden Lab give glimpse of Dazzle
There's some welcome improvements on the way with the vanilla Second Life browser interface. They're cosmetic improvements, but a much needed step toward making in-world navigation that little bit more pleasant. … [Read more...] about Linden Lab give glimpse of Dazzle