It's all here on the Linden blog. There's now a full set of data for 2007 performance including until end of January 2008: It's fair to say things are still far from pretty on the stability side. Still more than one in five Second Life sessions end in either a viewer or region crash although there's been a marginal improvement in frame-rates. How's your stability been in … [Read more...] about Latest Second Life service metrics posted
usability
The Linden Department of Public Works launches
Linden Lab today announced some long overdue content creation for mainland residents of Second Life: "What will we work on? Good question; basically, we will consider anything and everything that we feel will make the mainland more attractive, fun, engaging and interesting for new or existing residents. Initially, we’re looking at extending the city area which is very … [Read more...] about The Linden Department of Public Works launches
Second Life glitchiness continues
Map search or image not showing up after inventory problems earlier in the day. How's Second Life stability been for you so far in 2008? … [Read more...] about Second Life glitchiness continues
Linden Lab Press ‘Tech Talk’ Media Conference – Aussie Second Life servers still likely.
Today at 3pm SL time (10am Saturday 26th January AEDT) Linden Lab held a media conference entitled 'Tech Talk' that featured Linden Lab's VP of Platform and Technology Development Joe Miller, VP of Systems Engineering Ian Wilkes and Software Developer / Havok 4 'Guru' Andrew Meadows. Each member of the media present was allowed one question with one follow-up. For me, there … [Read more...] about Linden Lab Press ‘Tech Talk’ Media Conference – Aussie Second Life servers still likely.
Second Life groans under weight of record use
Second Life has continued to experience regular difficulties which haven't been helped by record numbers of Second Life users logged in concurrently. 2008 has been touted as the year of increasing stability for Second Life. We're only two weeks in, but things are getting worse, not better. Here's to improving performance in coming weeks. … [Read more...] about Second Life groans under weight of record use